Friday, June 28, 2013

Toy figures for cheap fantasy gaming

[2-20-2014] Welcome all! My stats show that a ton of visitors are coming to this post via Facebook, but I can't tell who sent you all. If it wouldn't be violating anyone's expectation of privacy, I'd like to know who it was; I'd like to shake his hand, as the song says. Anyway, there's more to this site than comparison shots of Tim Mee cavemen, so again, welcome, and please look around!

Part of finding cheap fantasy minis is keeping an eye out for things that were never meant for gaming but which are readily adaptable. I've found that many hobby-shop-style toys are perfect for my purposes. They aren't marketed for gamers and so aren't premium-priced, but can be as good or better than miniatures made specifically for gaming. Here are a few such toys I recently purchased.

These are new cavemen models from TimMee Toys. They make fantastic hill giants versus 1/72 minis. There are four sculpts and twelve models of each sculpt, which is probably more hill giants than I'll ever need. I may try to sell some of my extras.


Half the toys in the bag are in tan plastic. One thing I like about these minis is that on the tabletop they look like they're looking down at a 1/72 scale human-sized figure.


Up next are these skeleton figures from Toysmith. You used to be able to buy these without any other toys, but they now come in a set marketed as Battling Pirates, accompanied with several large swashbuckling figures and nautical accoutrements. Even with all the extra stuff, they're still pretty cheap and make excellent giant skeletons in 1/72.


By the way, shortly after buying these, I saw that Sgt. Slag has used both the cavemen and skeletons for the very purpose I intended. Obviously he stole the idea directly from my brain somehow. Actually, I'm glad for the proof-of-concept, as they look great!

For the last set of figures we go from large to small. These are Lucky Minis from Safari Ltd. You can get them from counter displays at some hobby shops and many museum and zoo gift shops for 59 cents a piece. They are made of some sort of rubbery material, so I'm not sure how they'll paint up, but they look terrific.


The bat makes a fine oversized fantasy critter, and I've already used the wings from another bat mini for a demonic conversion project. The jellyfish I got because I like the idea of making a 1/72 scale flumph, even if I'll never use it. The gorilla and bear may seem undersized, but they're actually just about right for 1/72 scale mountain gorillas and grizzly bears, if National Geographic is anything to go by:

                       
So what are some other toy products you've adopted for gaming miniatures?

Wednesday, June 19, 2013

Warhammer skinks as 1/72 lizardmen

Update: see painted lizardmen here!

I've been working on building and basing some Warhammer skinks and other lizardmen to use as 1/72 scale lizardmen. This isn't a new idea: Kris mentions it in his blog post on 1/72 scale gaming, as does Ron at his 1/72 fantasy blog (both are great inspirations for this project of mine, so thanks guys!). I've taken the idea a bit further and started making a whole squad of cold-blooded RPG antagonists.

These archers are from the 1996 edition of Warhammer. They can still be found for pretty cheap on eBay if you're patient. To their left is a Klak the kobold sorcerer figure from the Castle Ravenloft board game, here fitting right in with the 1/72 lizardmen crowd.

Some newer Warhammer minis; these are mostly Stegadon riders I got from Hoard o Bits. These are about the right size, but the hands and weapons are off, especially the shaman figure's totem. There's not much we can do about the hands, but we can fix the weapons.

I just used some leftover Italeri Barbarian spears. For the totem, I used some decapitated skulls from Caesar Miniatures undead set and some feathers taken from the original totem.

Here are the new spears. I just removed all or part of the original weapons, drilled holes with a pin vice, and inserted the new spear. The shafts of the original and replacement spears are about the same size, but the spearheads look like they are in the same scale as Sven, now that they are not the size of Sven's head.

These big guys are saurus warriors from the older Warhammer edition. They work well as large 1/72 bruisers, but I decided they ought to be wielding the same quasi-Aztec macuahuitl as the newer figures instead of their original scythe-like weapons.

Luckily I had a few large macuahuitl bits left over. I kept part of the bits' arms attached and carved them to a point, then drilled a hole in the saurus' hand, filled with glue, and pushed the new weapon into place.
I could do a whole tutorial on how I based these, but I'll spare you and keep it quick: I just glued some styrene disks to the washer, put pins in the miniatures feet, drilled holes in the base to match, and effectively pinned the base and miniature together, along with some superglue.

I'll paint these up in the next month, if I don't get distracted by something else.


Friday, June 14, 2013

Arcane Legions for generic fantasy gaming


This is essentially a repeat of a post I made at ENWorld a few months ago, but since I still have a few of these miniatures and other related items for sale on eBay (see the sidebar!), I thought I could talk a bit about Arcane Legions miniatures.

Arcane Legions is a miniature fantasy/quasi-historical wargame produced by some refuges from Wizkids, the company that makes Heroclix, Mage Knight, and other popular miniature games. It was unique in that its miniatures were in 1/72 scale, the preferred scale of this blog. Maybe it's because of this "weird" (not 28mm) scale, or its unusual setting, but despite some innovative ideas, the game recently went defunct after a few years of production.

Their loss, while unfortunate, is the cheap fantasy miniaturists gain, as it means an already cheap minis game is now being liquidated in many places. Miniature market now sells booster bricks (60-70 painted figures, including several larger figures) for $24, and the core game, with over 120 unpainted minis, for $15, as well as individual army and cavalry boxes for $8. For generic fantasy gaming, the core game might not be very useful unless you need a lot of centurions and other bronze-age troops. But the boosters have a lot of figures useful for all sorts of fantasy genres. I'll detail some of my favorites here (note that they look a bit taller in these photos than they are, as their peg bases meant they had to be mounted a few millimeters from the backdrop.

Some moderately modified centaurs, with headswaps from Italeri's Barbarian set (the originals had Greek-style helmets that I chose to replace). Most of the spears are from the Egyptian cavalry, while the rest of the centaurs are from the Egyptian booster brick

A large undead, a cyclops, and two minotaurs. The minotaurs are Roman boosters; the rest are Egyptian.

Some "great ones" from the Han booster set.

More Han boosters, which make suitable generic quasi-Asian fantasy heroes and troops.

A Roman wolf, Han foo-dog, Egyptian sta, and Han yeti.

Nuwa, and two jorogumo, both Han boosters. I included an Age of Mythology medusa and a toy Halloween spider for comparison. The spider is actually about the same size as the spider-people; it just has a flatter pose.

Three constructs, and three ghostly figures. The two middle constructs are Roman, the rest are Han booster. The ghosts and the woman sorcerer are cast in clear plastic. I may try to see if I can strip the paint.

Some Egyptian heroes. The pharaoh on the far left is a painted Age of Mythology figure for comparison. The mummified pharaoh to his right is about the same size, just on a smaller base (for now). I think I'll repaint him with a more vital complexion.

Some Egyptian monsters: a sphinx, an Anubis guard, and a criosphinx. The tan minis are Age of Mythology figures, there for comparison.

Some unpainted Egyptian undead, from the Egyptian army set (and core game).  The Age of Mythology mummy and Caesar Miniatures lich are for comparison. The Arcane Legions figures are not really over 30mm tall, but they are a bit taller than other 1/72 figures.


All of the preceding paintjobs, except for the centaurs, are from the manufacturer. I plan on repainting most of these. Here are some comparison shots to show what a decent paintjob can do for these figures (these are all Roman boosters, by the way).


Friday, May 31, 2013

1/72 Zombies step-by-step Pt. 3: Zombies complete!




(Update: New camera, new photos!) Zombies are finally complete! Part 1 of this tutorial covered modding figures to make 1/72 zombies, part 2 covered actual painting, and this part will cover finishing touches, including the "magic dip" method for adding outlines and shadows.

IMPORTANT UPDATE (10/2013)!: After using this method on several miniatures, I've concluded that the solvent used in the Minwax dip is reactive to certain kinds of plastic, creating a sticky sheen that matte spray can't kill or contain. This includes the softer plastic used in Caesar Miniatures and Twilight Creations minis used here, plus the material used in Reaper Bones. The Italeri minis used for these zombies seems unaffected, as does the harder plastic used in Warhammer, Arcane Legions, Age of Mythology, and strangely, the soft plastic used by Hat.

I can't really recommend this method anymore. If you still want to use it, make sure it's on plastic that won't react by testing first, or find a way to seal the plastic before dipping (primer and paint isn't sufficient). I brushed on a coat of Pledge Floor Care Multisurface Finish (aka Future Shine) on all my affected minis, and it seems to have alleviated the problem significantly; it may also be enough of a seal to protect minis from The Dip.
1. The first step is to finish the bases. I just paint them with a couple coats of flat black paint. I don't like anything more detailed, preferring as neutral a base as I can so I can feasibly use these figures for a number of scenarios. If I added static grass, for example, they would look strange in an indoor dungeoncrawl.

2. The eponymous "dip" is this stuff: Minwax Polyshades, Classic Black Satin finish. It's wood stain and finish in one.  The figure is mounted here on a battery-powered drill: this is another reason I glue my minis to nails when painting. Some people prefer the control of painting the "dip" onto their figures, but as I find one needs to wipe the dip off no matter what, I like actually dunking the figures in the dip

3. I do this with a box nearby and plenty of paper towels on hand. I open the can, dip the mini while holding the drill, then immediately hold it over the box and spin the drill, to shake off most of the excess dip. Be sure to do this in a well-ventilated area, and to put the lid back on the can when you aren't using it to minimize exposure to fumes.

4. After it's dipped, you'll need to remove even more excess dip. Blowing on the mini while it's in the box will get rid of the globs that tend to accumulate between arms and legs, and a paper towel will soak any dip that pools in the neck and other places. Dab if you want to reduce the amount of dip, and wipe if you want to remove most of it. By the way, your minis usually won't turn out this dark: I have a problem with too-thick dip that I'll need to solve.

5. Give the dip at least a full day to dry (IMPORTANT UPDATE: I've since learned that 3 or 4 days at least is necessary for the dip to dry, or it will eventually turn sticky). Even with the satin finish instead of the gloss, the dip looks way too shiny for most minis. A matte spray will solve this problem, and will also provide another layer of protection. Do this outside on a fairly warm day with fairly low humidity, and be sure to rotate the figures and spray as much of them as you can.

6. Give the matte around an hour to dry: You'll see that it kills the shine and also gets rid of a lot of the blobbiness the dip leaves. At this point you can simply pry the minis off the nail head, and they're mostly ready to go (the nails are reusable). You may want to use a hobby knife or emory board to get rid of any excess glue or paint that accumulated around the nail head on the bottom of the miniature, so it will rest flat on the table.
I hope this tutorial was helpful to at least some of you. As I mentioned, I'm concerned by how dark and splotchy the dip is leaving my figures lately. It's a decent effect for zombies, but I used to get a much cleaner look from this method. I think the problem is that I was lazy about fully sealing the can of dip when I was done with it, which allowed for a degree of evaporation that has now left the dip too thick. I need to figure out a way to thin it with something that won't eat my plastic figures. I'd welcome any suggestions!

Sven's bad day, part 2.

Tuesday, May 28, 2013

1/72 Zombies step-by-step Pt. 2: Painting

Last time, we performed some simple head swaps to create the Unpainted Undead.


Now let's get them looking a little less unpainted and a little more undead. These are some pretty basic tips here, as my painting doesn't involve much fancy technique, but everyone needs to learn the basics some time.

1.) The first step is to wash the figures with a mix of dish detergent and water, scrubbing with an old toothbrush. This cleans off the mold release agent miniature makers use, which can keep paint from sticking.

2. Next, I superglued the minis to their base, here a 3/4" fender washer. Usually the base that's molded with the figure will cover the hole in the washer, so I don't usually bother with more complicated basing. I then glued the washer to a framing nail, so the mini can easily be handled or kept in a styrofoam block when not in use.

3. I then sprayed the miniatures outside with a white plastic primer. You need a fairly warm, fairly low-humidity day to do this, or the primer won't stick or dry correctly. I make sure to rotate the figures so I cover as much as I can. I'm not totally sold on Krylon as a primer, but it provides a bright, fairly even palette that along with washing the minis will ensure the paint sticks.

4. One impulsive modification I made was to hack at the zombie bodies with a hobby knife, so they looked a little less like the healthy barbarians they originally were and more like the decomposing undead monsters they are. I painted these areas first. If I was smart, I would have also painted the teeth and eyes at the time.

5. Instead, I started painting the fleshtones, here a livid blue. It's a little bolder than what's probably realistic (for the walking dead, that is), but I like my hordes to have a distinct, consistent color scheme, and I hadn't painted a blue army yet. You can see that since the wounds are a layer beneath the zombie skin, it makes it easier to paint the skin over and around the wounds than the other way around. This is also why it would have worked better to paint the eyes and teeth first.

6. Here are the eyes and teeth painted in. I typically need at least two coats of paint to cover, so it wasn't that big a deal to repaint the flesh around the eyes and teeth once they were colored. I usually don't bother painting facial details, but the mouths on these minis are very obvious, and I thought the yellow eyes would give some zing to what would otherwise be a very unlively (heh) color scheme.

7. And here's our undead friend with all the color on him. I could have showed more steps, but I basically just blockpainted the zombie's clothes, with a little bit of drybrushing (painting raised areas with a brush with most of the paint wiped off) to bring out the details on the scabbard. Most of the paint I use is Delta Ceramcoat, a craft paint sold in stores like Hobby Lobby, along with some even cheaper brands. If I used tricks like outlining or wet-blending, I'd probably use paint specifically blended for miniature painting, but the cheaper paints are just fine for my purposes.
As far as I'm concerned, the zombies are painted, but not complete. The final steps will take the figures away from their current flat, plastic look into something with a little more definition and detail. Hopefully these will be done by the end of the week (update: zombies are complete!); otherwise they'll be delayed just a bit. Either way, I'm please with how my zombies are looking so far.

Wednesday, May 15, 2013

World of Warcraft board game minis

Update: The Miniature Market sale is over, but I have a few of these minis for sale on eBay.

Miniature Market is offering its annual Spring Cleaning sale through May 17th 2013, with an additional 20% off all clearance items. I noticed that one such item was the Burning Crusade expansion for the World of Warcraft board game from Fantasy Flight, which is a trove of dozens of great plastic fantasy minis. Unfortunately, they seem to have since sold out, but you can find the expansion elsewhere (Amazon affiliates, for example) for under $30, which is still a fantastic deal.

Anyway, the sale made me think of the WoW board game minis I already have. The figures are 28mm, but a lot of them work surprisingly well in 1/72 scale. There was a time where you could get a lot of figures for the original game on eBay, but that seems to be less commonplace now. Still, the Burning Crusade expansion has one of each of the minis from the original game in purple plastic, so they can still be had.

The first set of photos are figures from the original World of Warcraft game, but again, they can also be had in the expansion. First, a couple of gnolls, a ghoul, and a murloc. I wish I had got more murlocs when they were available, as they make great human-sized fish-monsters in 1/72. The gnolls are arguably a bit oversized (MageKnight gnolls are a better fit, apparently), but gnolls are supposed to be a bit on the tall side. I plan on doing weapon swaps with some Warhammer skaven bits, like I did with the blue gnoll.

An ogre, a large demon Wrath Guard, and a Wildkin. The latter will make a perfect owlbear once I trim the antlers.

An Infernal, which will make a fine earth elemental, and a Drake, which is WoW-speak for dragon, I suppose. I like the poses on these: the Infernal gives the sense of how a giant rock monster would stomp toward you, and the Drake looks like it's regarding a smaller foe in irritation.
Or perhaps like it has just spilled mustard on its favorite shirt. "Dang, I just had this dry-cleaned!"

This next set of photos are of minis that are only in the Burning Crusade set. Here's a Yeti and a Fungal Giant, which is suitable for many sorts of giant monstrous creatures, fungal or otherwise.

Last, a Ravager, a giant undead Abomination, and an Ooze. The Ravager makes a nice generically Lovecraftian or demonic monster. I may want to modify the ooze so it doesn't have a face or arrows coming out of it, but as most ooze minis are pretty expensive, considering they're just amorphous lumps, I was glad to find it.

These are just some of my favorite minis from the World of Warcraft Burning Crusade expansion. It literally has several pounds of plastic minis, and if you can find it at the right price, it's well worth obtaining, even if you never play the game.

Friday, May 10, 2013

Skeletons!

I promised an undead horde of some sort or another. Zombies will come later, but I started painting these guys and wanted to finish them. They're Caesar Miniatures undead figures, with just a few simple mods.

They're a little grimier than I would have liked. I use a battery-powered drill to shake off the excess dip I use for shading, and when it's not fully charged, it doesn't quite do the job. Still, they're supposed to be mouldering skeletal guardians of the ancient sort, so I shouldn't complain.

Other than that, they were pretty fun and easy to paint. Since they're mostly old bones, it was just a matter of spreading enough dull yellow paint around most of the minis, then taking care of the little details.

Sven's bad day, part one.